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A B C D E F G H I K L M N O P R S T U V W X Y Z

A

A_G - Static variable in class util.ColorUtility
 
A_T - Static variable in class util.ColorUtility
 
abs(complex) - Static method in class math.complex
 
AbstractController - Interface in perceptron
 
acos(complex) - Static method in class math.complex
the inverse cosine of a complex number
acosh(complex) - Static method in class math.complex
 
acot(complex) - Static method in class math.complex
 
acoth(complex) - Static method in class math.complex
 
acsc(complex) - Static method in class math.complex
 
acsch(complex) - Static method in class math.complex
 
add(char, complex) - Method in class math.ComplexVarList
 
addCell(float, float) - Method in class vectorsources.CellModel
 
addControl(String, double, double, double, double) - Method in class perceptron.Controller
 
advance(int) - Method in class image.ImageCache
 
advance(int) - Method in class perceptron.ControlSet
 
advance_location() - Method in class vectorsources.CellModel.Cell
 
alpha - Variable in class rendered3D.TreeForm
 
anti_alias - Variable in class perceptron.Preset
 
anti_alias_tree - Variable in class perceptron.Preset
 
antialiased - Variable in class vectorsources.CellModel
 
Applet - Class in perceptron
TODO : support an applet incarnation
Applet() - Constructor for class perceptron.Applet
Creates a new instance of Applet
apply_preset(int) - Method in class perceptron.ControlSet
 
applyColor(Graphics) - Method in class rendered3D.Object3D.Generic3D
 
applyColor(Graphics, int) - Method in class rendered3D.Object3D.ShadedLine3D
 
arg(complex) - Static method in class math.complex
this returns the angle made between the +real axis and the line drawn from the complex number real,imag to the origin
asec(complex) - Static method in class math.complex
 
asech(complex) - Static method in class math.complex
 
asin(complex) - Static method in class math.complex
the arcsin of a complex number
asinh(complex) - Static method in class math.complex
 
atan(complex) - Static method in class math.complex
the arctangent of a complex number
atanh(complex) - Static method in class math.complex
 
audio - package audio
One day we will get the audo input and responsiveness working again
audio_line - Variable in class audio.AudioInput
 
audio_line - Variable in class perceptron.Perceptron
 
AudioInput - Class in audio
 
AudioInput(DoubleBuffer, int) - Constructor for class audio.AudioInput
Creates a new instance of AudioInput
auto_rotate - Variable in class perceptron.FractalMap
Automatic rotation of the constant
Automata - Class in pixelsources
 
Automata(int) - Constructor for class pixelsources.Automata
 
AutomataEngine - Interface in pixelsources
 
autopilot - Variable in class perceptron.Preset
 
average(int, int) - Static method in class util.ColorUtility
simple average of two colors
average(int, int, int, int) - Static method in class util.ColorUtility
average two colors based on two given weights

B

B - Static variable in class util.ColorUtility
 
background_objects - Variable in class perceptron.Preset
 
basic_graphics - Variable in class image.DoubleBuffer.ImageRenderContext
 
beta - Variable in class rendered3D.TreeForm
 
blur - Variable in class perceptron.Preset
 
boredomeMS - Variable in class perceptron.Perceptron
 
bound() - Method in class vectorsources.CellModel.Cell
 
bounding_region - Variable in class perceptron.Preset
 
buffer - Variable in class image.DoubleBuffer
 
buffer - Variable in class image.DoubleBuffer.ImageRenderContext
 
buffer - Variable in class perceptron.Perceptron
 

C

cap_frame_rate - Variable in class perceptron.Perceptron
 
cap_frame_rate - Variable in class perceptron.Preset
 
cellDrawer - Variable in class perceptron.Preset
 
CellModel - Class in vectorsources
 
CellModel(int, int) - Constructor for class vectorsources.CellModel
 
CellModel.Cell - Class in vectorsources
 
CellModel.Cell(float, float, float, float) - Constructor for class vectorsources.CellModel.Cell
 
CellModel.CellDrawer - Class in vectorsources
 
CellModel.CellDrawer(String) - Constructor for class vectorsources.CellModel.CellDrawer
 
CellModel.Environment - Class in vectorsources
 
CellModel.Environment() - Constructor for class vectorsources.CellModel.Environment
 
change_basis_3x3(float[][], float[][]) - Static method in class util.Matrix
This changes the basis of the 3x3 linear transformation T to that represented by the 3x3 matrix B
clip(int) - Method in class pixelsources.ColorScheme
 
clone2() - Method in class rendered3D.Object3D.InterpolatedPoint3D
 
clone2() - Method in class rendered3D.Object3D.RotateablePoint3D
 
clone2() - Method in interface rendered3D.Point3D
 
cloneto(Point3D[], ArrayList) - Method in class rendered3D.Object3D.Circle3D
 
cloneto(Point3D[], ArrayList) - Method in class rendered3D.Object3D.ColoredPoint3D
 
cloneto(Point3D[], ArrayList) - Method in class rendered3D.Object3D.Image3D
 
cloneto(Point3D[], ArrayList) - Method in class rendered3D.Object3D.Line3D
 
cloneto(Point3D[], ArrayList) - Method in class rendered3D.Object3D.Outline3D
 
cloneto(Point3D[], ArrayList) - Method in class rendered3D.Object3D.RotateableText3D
 
cloneto(Point3D[], ArrayList) - Method in class rendered3D.Object3D.Sphere3D
 
cloneto(Point3D[], ArrayList) - Method in class rendered3D.Object3D.StationaryImage3D
 
cloneto(Point3D[], ArrayList) - Method in interface rendered3D.Shape3D
 
colf_num - Variable in class perceptron.Preset
 
color1 - Variable in class pixelsources.ColorScheme.TwoToneColorScheme
 
color1 - Variable in class pixelsources.Hallucination1
 
color2 - Variable in class pixelsources.ColorScheme.TwoToneColorScheme
 
color2 - Variable in class pixelsources.Hallucination1
 
color_accent - Variable in class perceptron.Preset
 
colored - Variable in class vectorsources.CellModel
 
coloredLife - Variable in class perceptron.Preset
 
colorer - Variable in class pixelsources.ColorScheme.MaskingColorScheme
 
colormax(int, int) - Static method in class util.ColorUtility
 
ColorScheme - Class in pixelsources
A ColorScheme should represent as close as possible a bijection between RGB 8 bit colorspace and float values in [0,1]
ColorScheme() - Constructor for class pixelsources.ColorScheme
 
ColorScheme.GreyscaleColorScheme - Class in pixelsources
 
ColorScheme.GreyscaleColorScheme() - Constructor for class pixelsources.ColorScheme.GreyscaleColorScheme
 
ColorScheme.HSVColorScheme - Class in pixelsources
 
ColorScheme.HSVColorScheme() - Constructor for class pixelsources.ColorScheme.HSVColorScheme
 
ColorScheme.HSVRotatingColorScheme - Class in pixelsources
 
ColorScheme.HSVRotatingColorScheme() - Constructor for class pixelsources.ColorScheme.HSVRotatingColorScheme
 
ColorScheme.HueColorScheme - Class in pixelsources
 
ColorScheme.HueColorScheme() - Constructor for class pixelsources.ColorScheme.HueColorScheme
 
ColorScheme.HueRotatingColorScheme - Class in pixelsources
 
ColorScheme.HueRotatingColorScheme() - Constructor for class pixelsources.ColorScheme.HueRotatingColorScheme
 
ColorScheme.HVColorScheme - Class in pixelsources
 
ColorScheme.HVColorScheme() - Constructor for class pixelsources.ColorScheme.HVColorScheme
 
ColorScheme.HVRotatingColorScheme - Class in pixelsources
 
ColorScheme.HVRotatingColorScheme() - Constructor for class pixelsources.ColorScheme.HVRotatingColorScheme
 
ColorScheme.MaskingColorScheme - Class in pixelsources
 
ColorScheme.MaskingColorScheme() - Constructor for class pixelsources.ColorScheme.MaskingColorScheme
 
ColorScheme.TwoToneColorScheme - Class in pixelsources
 
ColorScheme.TwoToneColorScheme() - Constructor for class pixelsources.ColorScheme.TwoToneColorScheme
 
colorschemes - Static variable in class pixelsources.ColorScheme
 
ColorUtility - Class in util
Fast approximations of several color-maps
ColorUtility() - Constructor for class util.ColorUtility
 
complex - Class in math
Implementation of complex numbers
complex(float, float) - Constructor for class math.complex
Initializes a new complex number with real part Real and imagenary part Imag
complex(complex) - Constructor for class math.complex
Initializes a new complex number as complex number n
complex(float) - Constructor for class math.complex
initializes a duoble as a complex number
complex() - Constructor for class math.complex
initializes zero as a complex number
complex(String) - Constructor for class math.complex
attempts to parse a new complex number from a string
ComplexVarList - Class in math
Implementation of a variable set for the complex equation model.
ComplexVarList() - Constructor for class math.ComplexVarList
 
ComplexVarList(ComplexVarList) - Constructor for class math.ComplexVarList
 
conj(complex) - Static method in class math.complex
 
CONSTANT - Static variable in interface math.Evaluation
 
ConstantEvaluation - Class in math
Represents a constant value in an equation tree.
ConstantEvaluation(float) - Constructor for class math.ConstantEvaluation
Forewards to complex(float) constructor
ConstantEvaluation(complex) - Constructor for class math.ConstantEvaluation
Forewards to complex(complex) constructor
contrast(int) - Static method in class util.ColorUtility
 
Controller - Class in perceptron
 
Controller(Object, Point) - Constructor for class perceptron.Controller
 
Controller.RadialControl - Class in perceptron
 
Controller.RadialControl(double, double, double, int, Method, String) - Constructor for class perceptron.Controller.RadialControl
 
ControlSet - Class in perceptron
CursorSet.java Created on January 18, 2007, 2:55 AM
ControlSet(Perceptron, Preset[]) - Constructor for class perceptron.ControlSet
 
convexHull() - Method in class rendered3D.Object3D
 
Convolution - Class in perceptron
 
Convolution(float, DoubleBuffer) - Constructor for class perceptron.Convolution
 
convolve_3x1(int, int, int) - Static method in class util.ColorUtility
performs a convolution kernel on the cross neighborhood, indexed starting at the upper left by rows then columns
convolve_3x3(int, int, int, int, int, int, int, int, int) - Static method in class util.ColorUtility
performs a convolution kernel on 3x3 neighborhood, indexed starting at the upper left by rows then columns
convolve_cross(int, int, int, int, int) - Static method in class util.ColorUtility
performs a convolution kernel on the cross neighborhood, indexed starting at the upper left by rows then columns
cos(complex) - Static method in class math.complex
this returns the cosine of a complex number, also complex
cosh(complex) - Static method in class math.complex
 
cosh(float) - Static method in class math.complex
the hyperbolic cos of a float
cot(complex) - Static method in class math.complex
This returns the cotangent of a complex number, also complex
coth(complex) - Static method in class math.complex
 
createclone(ArrayList, Point3D[]) - Method in class rendered3D.Object3D.InterpolatedPoint3D
 
crossfadeColorScheme(ColorScheme) - Method in class pixelsources.Automata
 
csc(complex) - Static method in class math.complex
This returns the cosecant of a complex number, also complex
csch(complex) - Static method in class math.complex
 
current() - Method in class image.ImageCache
 
cursor_trails - Variable in class perceptron.Preset
 

D

d_color - Variable in class rendered3D.TreeForm
 
d_r - Variable in class rendered3D.TreeForm
 
D_volume_high() - Method in class audio.AudioInput
 
D_volume_low() - Method in class audio.AudioInput
 
dampedValue() - Method in class perceptron.Controller.RadialControl
 
DanseParty - Class in vectorsources
 
DanseParty() - Constructor for class vectorsources.DanseParty
 
dark_saturate(int) - Static method in class util.ColorUtility
 
data - Variable in class pixelsources.Hallucination1
 
data - Variable in class pixelsources.SimpleAutomata
 
data - Variable in class pixelsources.SimpleAutomata1
 
data - Variable in class pixelsources.Waves
 
data - Variable in class pixelsources.Waves_1
 
data - Variable in class pixelsources.Waves_11
 
data - Variable in class pixelsources.Waves_5
 
data - Variable in class pixelsources.Waves_6
 
data - Variable in class vectorsources.DanseParty
 
depth() - Method in class rendered3D.Object3D.Generic3D
 
depth() - Method in interface rendered3D.Shape3D
 
devidedBy(complex) - Method in class math.complex
This devides two complex numbers and returns a complex quotient
display - Variable in class vectorsources.CellModel
 
display_data - Variable in class vectorsources.CellModel
 
display_graphics - Variable in class vectorsources.CellModel
 
display_settings(Perceptron) - Static method in class perceptron.Preset
 
disply - Variable in class image.DoubleBuffer
 
DoubleBuffer - Class in image
Re-implementation of basic double-buffered texture.
DoubleBuffer(BufferedImage, BufferedImage, BufferedImage, BufferedImage) - Constructor for class image.DoubleBuffer
 
DoubleBuffer.Grabber - Interface in image
 
DoubleBuffer.ImageRenderContext - Class in image
 
DoubleBuffer.ImageRenderContext(BufferedImage) - Constructor for class image.DoubleBuffer.ImageRenderContext
 
draw - Variable in class pixelsources.Hallucination1
 
draw - Variable in class pixelsources.SimpleAutomata
 
draw - Variable in class pixelsources.SimpleAutomata1
 
draw - Variable in class pixelsources.Waves
 
draw - Variable in class pixelsources.Waves_1
 
draw - Variable in class pixelsources.Waves_11
 
draw - Variable in class pixelsources.Waves_5
 
draw - Variable in class pixelsources.Waves_6
 
draw(Graphics, BufferedImage) - Method in class rendered3D.Object3D.Circle3D
 
draw(Graphics, BufferedImage) - Method in class rendered3D.Object3D.ColoredPoint3D
 
draw(Graphics, BufferedImage) - Method in class rendered3D.Object3D.Cone3D
 
draw(Graphics, BufferedImage) - Method in class rendered3D.Object3D.Cylinder3D
 
draw(Graphics, BufferedImage, int, int, int) - Method in class rendered3D.Object3D
 
draw(Graphics, BufferedImage) - Method in class rendered3D.Object3D.Form3D
 
draw(Graphics, BufferedImage) - Method in class rendered3D.Object3D.HollowCylinder3D
 
draw(Graphics, BufferedImage) - Method in class rendered3D.Object3D.Image3D
 
draw(Graphics, BufferedImage) - Method in class rendered3D.Object3D.Line3D
 
draw(Graphics, BufferedImage) - Method in class rendered3D.Object3D.Outline3D
 
draw(Graphics, BufferedImage) - Method in class rendered3D.Object3D.PointSphere3D
 
draw(Graphics, BufferedImage) - Method in class rendered3D.Object3D.RotateableText3D
 
draw(Graphics, BufferedImage) - Method in class rendered3D.Object3D.ShadedCylinder3D
 
draw(Graphics, BufferedImage) - Method in class rendered3D.Object3D.ShadedLine3D
 
draw(Graphics, BufferedImage) - Method in class rendered3D.Object3D.SparseCylinder3D
 
draw(Graphics, BufferedImage) - Method in class rendered3D.Object3D.Sphere3D
 
draw(Graphics, BufferedImage) - Method in class rendered3D.Object3D.StationaryImage3D
 
draw(Graphics, BufferedImage) - Method in class rendered3D.Object3D.TaperedStem3D
 
draw(Graphics, BufferedImage) - Method in class rendered3D.Object3D.ThickLine3D
 
draw(Graphics, BufferedImage) - Method in interface rendered3D.Shape3D
 
draw(CellModel.Cell, int) - Method in class vectorsources.CellModel.CellDrawer
 
draw - Variable in class vectorsources.DanseParty
 
draw_to(Graphics) - Method in class pixelsources.TriLife
 
draw_tree - Variable in class perceptron.Preset
 
drawAll(Graphics) - Method in class perceptron.ControlSet
Draw all active controls
drawers - Variable in class vectorsources.CellModel
 
drawRandom(Graphics2D, int, int, float) - Method in class vectorsources.GlyphLibrary
 
dx - Variable in class vectorsources.CellModel.Cell
 
dy - Variable in class vectorsources.CellModel.Cell
 

E

e - Static variable in class math.complex
 
E - Static variable in class math.complex
 
edge_extend_mode - Variable in class perceptron.Preset
 
equals(int) - Method in class math.ConstantEvaluation
Node type is 0.
equals(Equation) - Method in class math.Equation
A lazy equals method that compares the toStrings of both equations
equals(int) - Method in interface math.Evaluation
 
equals(int) - Method in class math.FunctionEvaluation
 
equals(MathToken) - Method in class math.MathToken
 
equals(int) - Method in class math.MathToken
 
equals(int) - Method in class math.OperationEvaluation
 
equals(int) - Method in class math.VariableEvaluation
 
Equation - Class in math
Complex equation model
Equation() - Constructor for class math.Equation
initializes an empty equation
Equation(Equation, MathToken, Equation) - Constructor for class math.Equation
cobmines two equations with a perscribed operation
Equation(Equation, MathToken) - Constructor for class math.Equation
combines an equation and a single MathToken
Equation(MathToken) - Constructor for class math.Equation
 
Equation(Equation) - Constructor for class math.Equation
Cloning Equation constructor
EquationFormatter - Class in math
Text formatter for basic equations
EquationFormatter() - Constructor for class math.EquationFormatter
 
eToThe(complex) - Static method in class math.complex
This takes e to the complex power
evaluate(ComplexVarList) - Method in class math.Equation
Evaluates the equation for the given variables
Evaluation - Interface in math
Abstract operator for complex equation model
execute(complex) - Method in interface math.Operation
Function wrapper for f:C->C complex maps
exit() - Static method in class perceptron.Main
Terminates the program
ExpressionFormatter - Class in math
Text formatter for real-valued expressions
ExpressionFormatter() - Constructor for class math.ExpressionFormatter
 
extractToken(String) - Static method in class math.MathToken
 

F

factorial(complex) - Static method in class math.complex
this computes n! in complex terms..
fade(int, int) - Static method in class util.ColorUtility
fade the color by the given value (out of 256)
fade_color_mode - Variable in class perceptron.Preset
 
fancy() - Method in class image.DoubleBuffer
 
fancy(Graphics2D) - Static method in class util.ColorUtility
 
fancy_graphics - Variable in class rendered3D.Tree3D
fancy ( slow ) draw or fast ( ugly ) draw ?
fancy_graphics - Variable in class rendered3D.Tree3D11
fancy ( slow ) draw or fast ( ugly ) draw ?
fast_load_sketch(BufferedImage) - Method in class image.DoubleBuffer
 
fillStandard() - Method in class math.ComplexVarList
 
flip() - Method in class image.DoubleBuffer
 
folded - Variable in class perceptron.Preset
 
folder - Variable in class perceptron.Preset
 
foobar(int) - Static method in class util.ColorUtility
 
form - Variable in class rendered3D.Tree3D
Pattern for generating the tree
form - Variable in class rendered3D.Tree3D11
Pattern for generating the tree
fractal_map - Variable in class perceptron.Preset
 
FractalMap - Class in perceptron
 
FractalMap(DoubleBuffer, Vector<Mapping>, Perceptron) - Constructor for class perceptron.FractalMap
Creates a new instance of FractalMap
frame - Variable in class perceptron.Perceptron
 
frame_rate_display - Variable in class perceptron.Perceptron
 
FREQUENCY_CUTOFF - Static variable in class audio.AudioInput
 
fromPolar(float, float) - Static method in class math.complex
 
fromRGB(int) - Method in class pixelsources.ColorScheme
 
fromRGB(int) - Method in class pixelsources.ColorScheme.GreyscaleColorScheme
 
fromRGB(int) - Method in class pixelsources.ColorScheme.HSVColorScheme
 
fromRGB(int) - Method in class pixelsources.ColorScheme.HSVRotatingColorScheme
 
fromRGB(int) - Method in class pixelsources.ColorScheme.HueColorScheme
 
fromRGB(int) - Method in class pixelsources.ColorScheme.HueRotatingColorScheme
 
fromRGB(int) - Method in class pixelsources.ColorScheme.HVColorScheme
 
fromRGB(int) - Method in class pixelsources.ColorScheme.HVRotatingColorScheme
 
fromRGB(int) - Method in class pixelsources.ColorScheme.MaskingColorScheme
 
fromRGB(int) - Method in class pixelsources.ColorScheme.TwoToneColorScheme
 
fullscreen - Variable in class perceptron.Preset
 
FUNCTION - Static variable in interface math.Evaluation
 
FunctionEvaluation - Class in math
Represents unary functions on complex numbers
FunctionEvaluation(MathToken, Evaluation) - Constructor for class math.FunctionEvaluation
 
functions() - Static method in class math.MathToken
Remaining methods are associated with the main block, which tests the functionality of this class *

G

G - Static variable in class util.ColorUtility
 
get(int, int) - Method in interface image.DoubleBuffer.Grabber
 
get - Variable in class image.DoubleBuffer.ImageRenderContext
 
get(int, int) - Method in class image.DoubleBuffer.ImageRenderContext
 
get(int) - Method in class image.ImageCache
 
get(int) - Method in class math.ComplexVarList
 
get_alpha() - Method in class rendered3D.TreeForm
get the axial rotation angle
get_beta() - Method in class rendered3D.TreeForm
get the branching angle
get_constant() - Method in class perceptron.FractalMap
Returns a copy of the constant
get_map(complex) - Method in class perceptron.FractalMap
Applies the current mapping to the given parameter
get_size() - Method in class perceptron.FractalMap
Returns a copy of the size of the complex plane area covered
getBicubic - Variable in class image.DoubleBuffer.ImageRenderContext
 
getColor() - Method in class rendered3D.Object3D.Generic3D
 
getComponentRGBA() - Method in class rendered3D.Object3D.Generic3D
 
getEndParenthesis(MathToken[], int) - Static method in class math.MathToken
 
getEquation() - Method in class math.MathToken
 
getEvaluationOperation() - Method in class math.Equation
 
getFixed8Bit - Variable in class image.DoubleBuffer.ImageRenderContext
 
getFixed8BitNoReflect - Variable in class image.DoubleBuffer.ImageRenderContext
 
getLeft() - Method in class math.Equation
 
getMasterInterpolatedPoints() - Method in class rendered3D.Object3D
 
getMasterRotateablePoints() - Method in class rendered3D.Object3D
 
getNames() - Method in class math.ComplexVarList
 
getNoReflect - Variable in class image.DoubleBuffer.ImageRenderContext
 
getNumber() - Method in class math.MathToken
 
getOperation() - Method in class math.Equation
 
getOperationTypeId() - Method in class math.MathToken
 
getPoint() - Method in class rendered3D.Object3D.Circle3D
 
getPoints() - Method in class rendered3D.Object3D
 
getRGBA() - Method in class rendered3D.Object3D.Generic3D
 
getRight() - Method in class math.Equation
 
getShapes() - Method in class rendered3D.Object3D
 
getSource() - Method in interface pixelsources.PixelSource
Returns a BufferedImage
getSource() - Method in class pixelsources.TriLife
 
getTexture() - Method in class pixelsources.Automata
 
getToken() - Method in class math.MathToken
 
getUnshadedRGBA() - Method in class rendered3D.Object3D.Generic3D
 
getVal(char) - Method in class math.ComplexVarList
 
getValues() - Method in class math.ComplexVarList
 
getVar() - Method in class math.MathToken
 
getVariables() - Method in class math.Equation
returns a string of the chars of all variables contained within this Equation structure
getx() - Method in class rendered3D.Object3D.InterpolatedPoint3D
 
getx() - Method in class rendered3D.Object3D.RotateablePoint3D
 
getx() - Method in interface rendered3D.Point3D
 
gety() - Method in class rendered3D.Object3D.InterpolatedPoint3D
 
gety() - Method in class rendered3D.Object3D.RotateablePoint3D
 
gety() - Method in interface rendered3D.Point3D
 
getz() - Method in class rendered3D.Object3D.InterpolatedPoint3D
 
getz() - Method in class rendered3D.Object3D.RotateablePoint3D
 
getz() - Method in interface rendered3D.Point3D
 
GlyphLibrary - Class in vectorsources
 
GlyphLibrary(Graphics2D, float) - Constructor for class vectorsources.GlyphLibrary
Creates a new instance of GlyphLibrary
go() - Method in class perceptron.Perceptron
 
grabber - Variable in class image.DoubleBuffer.ImageRenderContext
 
gradient_direction - Variable in class perceptron.Preset
 
gradient_mode - Variable in class perceptron.Preset
 
graph - Variable in class vectorsources.DanseParty
 
graphics - Variable in class image.DoubleBuffer.ImageRenderContext
 
graphics2D - Variable in class image.DoubleBuffer.ImageRenderContext
 
grow() - Method in class vectorsources.CellModel.Cell
 

H

H - Variable in class image.DoubleBuffer.ImageRenderContext
 
H_ONE - Variable in class image.DoubleBuffer.ImageRenderContext
 
half_screen_height - Variable in class perceptron.Perceptron
 
half_screen_height() - Method in class perceptron.Perceptron
 
half_screen_width - Variable in class perceptron.Perceptron
 
half_screen_width() - Method in class perceptron.Perceptron
 
Hallucination1 - Class in pixelsources
 
Hallucination1() - Constructor for class pixelsources.Hallucination1
 
hide_cursor() - Method in class perceptron.Perceptron
Hide the mouse pointer, if possible
hilightpoints(int) - Method in class rendered3D.Object3D
 
HSVtoRGB(float, float) - Static method in class util.ColorUtility
Converts float HSB to appropriate color model
HSVtoRGB(int, int) - Static method in class util.ColorUtility
Converts int HSB to appropriate color model
HSVtoRGB(int) - Static method in class util.ColorUtility
Converts int hue to appropriate color model
HSVtoRGB_color - Static variable in class util.ColorUtility
A standard lookuptable for converting HSV to Java.awt.Color
HSVtoRGB_lookup - Static variable in class util.ColorUtility
A standard lookuptable for converting HSV to RGB color data
Hue(int) - Static method in class util.ColorUtility
This extracts the HUE of an intRGB color and returns a color with the same HUE but full saturation and value
Hue_color(int) - Static method in class util.ColorUtility
This extracts the HUE of an intRGB color and returns a color with the same HUE but full saturation and value

I

I - Static variable in class math.complex
 
imag - Variable in class math.complex
 
image - package image
Useful image handling routines used by, but conceptually not dependant on, Perceptron.
image - Variable in class image.DoubleBuffer
 
image - Variable in class image.DoubleBuffer.ImageRenderContext
 
image_directory - Variable in class perceptron.Perceptron
 
IMAGE_RENDERER - Static variable in class perceptron.FractalMap
 
ImageCache - Class in image
 
ImageCache(String) - Constructor for class image.ImageCache
 
imagefade - Variable in class image.DoubleBuffer
 
imageRotateMS - Variable in class perceptron.Perceptron
 
inc_ortho() - Method in class perceptron.FractalMap
 
inc_polar() - Method in class perceptron.FractalMap
 
increment_accent(int) - Method in class perceptron.FractalMap
 
increment_colorfilter(int) - Method in class perceptron.FractalMap
 
increment_fade_weight(int) - Method in class perceptron.FractalMap
 
increment_fader(int) - Method in class perceptron.FractalMap
 
increment_gradient(int) - Method in class perceptron.FractalMap
 
increment_gradient_shape(int) - Method in class perceptron.FractalMap
 
increment_map(int) - Method in class perceptron.FractalMap
 
increment_noise(int) - Method in class perceptron.FractalMap
 
increment_offscreen(int) - Method in class perceptron.FractalMap
 
increment_renderer(int) - Method in class perceptron.FractalMap
 
increment_sketch(int) - Method in class perceptron.Perceptron
 
increment_visualisation(int) - Method in class audio.AudioInput
 
increment_visualiser(int) - Method in class perceptron.FractalMap
 
increment_volume(int) - Method in class audio.AudioInput
 
init() - Method in class perceptron.Applet
 
initial_color - Variable in class rendered3D.Tree3D
The initial color of the tree
initial_color - Variable in class rendered3D.Tree3D11
The initial color of the tree
initialise_cursors() - Method in class perceptron.ControlSet
Cursor initialisation
initRGB(BufferedImage) - Method in class rendered3D.Object3D.Image3D
 
integer(complex) - Static method in class math.complex
grabs the integer part of the real an imagenary parts
interpolation - Variable in class perceptron.Preset
 
invert_3x3(float[][]) - Static method in class util.Matrix
This inverts a 3x3 matrix
invert_colors - Variable in class perceptron.Preset
 
IRROTATIONAL_RENDERER - Static variable in class perceptron.FractalMap
 
is_active() - Method in class audio.AudioInput
returns true if this AudioInput is active
is_active() - Method in class perceptron.FractalMap
Returns weather this FractalMap is active.
is_active() - Method in class rendered3D.Tree3D
Returns weather the tree is active
is_active() - Method in class rendered3D.Tree3D11
Returns weather the tree is active
is_analytic() - Method in class math.ConstantEvaluation
True : constand lookip is an analytic function
is_analytic() - Method in class math.Equation
Checks if an equation is analytic
is_analytic() - Method in interface math.Evaluation
 
is_analytic() - Method in class math.FunctionEvaluation
 
is_analytic() - Method in interface math.Operation
Indicates weather the function is analytic.
is_analytic() - Method in class math.OperationEvaluation
 
is_analytic() - Method in class math.VariableEvaluation
Variable references are analytic
is_fancy() - Method in class perceptron.Perceptron
 
isAntiAliased() - Method in class vectorsources.CellModel
 
isFirst(String, String) - Static method in class math.MathToken
 
isFunction() - Method in class math.MathToken
 
isOperator() - Method in class math.MathToken
 
isValid(Equation) - Static method in class math.IteratedEquationFormatter
 
isVariable() - Method in class math.MathToken
 
iterate(int) - Method in class vectorsources.CellModel
 
IteratedEquationFormatter - Class in math
 
IteratedEquationFormatter() - Constructor for class math.IteratedEquationFormatter
 

K

keyPressed(KeyEvent) - Method in class perceptron.ControlSet
 
keyPressed(KeyEvent) - Method in interface pixelsources.PixelSource
Tells the modules to process a keystroke
keyPressed(KeyEvent) - Method in class pixelsources.TriLife
 
keyReleased(KeyEvent) - Method in class perceptron.ControlSet
 
keyTyped(KeyEvent) - Method in class perceptron.ControlSet
 

L

life - Variable in class perceptron.Preset
 
light(float, float) - Method in class vectorsources.Moths
 
ln(complex) - Static method in class math.complex
This takes the natural log of a complex number
load_map(Mapping) - Method in class perceptron.FractalMap
 
load_sketch(BufferedImage, int, boolean, Perceptron) - Method in class image.DoubleBuffer
 
location - Variable in class rendered3D.Tree3D
The x,y location of the base of the trunk of the tree
location - Variable in class rendered3D.Tree3D11
The x,y location of the base of the trunk of the tree
log(float) - Method in class math.complex
This returns a log of given real base of the complex number
log(complex) - Method in class math.complex
This returns the log of given complex base of the complex number
lower_right - Static variable in class perceptron.FractalMap
 

M

main(String[]) - Static method in class audio.AudioInput
 
main(String[]) - Static method in class math.MathToken
 
Main - Class in perceptron
 
Main() - Constructor for class perceptron.Main
 
main(String[]) - Static method in class perceptron.Main
Performs basic sytem level initialization and launches perceptron in a separate thread.
Main - Class in pixelsources
automata.Main should text automata engines
Main() - Constructor for class pixelsources.Main
 
main(String[]) - Static method in class pixelsources.Main
 
mainRenderer - Variable in class perceptron.Preset
 
makeMap(String) - Static method in class perceptron.FractalMap
 
Mapping - Interface in perceptron
A generic analytic mapping
mask - Variable in class pixelsources.ColorScheme.MaskingColorScheme
 
masterTokens - Static variable in class math.MathToken
 
math - package math
Package to parse and evaluate complex formulas TODO : make this library sane
MathToken - Class in math
Parsing token representation
MathToken(char) - Constructor for class math.MathToken
 
MathToken(int) - Constructor for class math.MathToken
 
MathToken(float) - Constructor for class math.MathToken
 
MathToken(MathToken) - Constructor for class math.MathToken
 
MathToken(MathToken[]) - Constructor for class math.MathToken
 
MathToken(String) - Constructor for class math.MathToken
 
Matrix - Class in util
 
Matrix() - Constructor for class util.Matrix
 
max - Static variable in class util.ColorUtility
 
max_frame_length - Variable in class perceptron.Perceptron
 
max_tree_depth - Variable in class perceptron.Perceptron
 
merge(Object3D) - Method in class rendered3D.Object3D
 
min_tree_depth - Variable in class perceptron.Perceptron
 
minus(complex) - Method in class math.complex
This subtracts two complex numbers and returns a complex difference
mod(complex) - Static method in class math.complex
this returns the complex modulus, the distance between complex number real,imag and the origin
Moths - Class in vectorsources
 
Moths(float, float) - Constructor for class vectorsources.Moths
 
mouseClicked(MouseEvent) - Method in class perceptron.ControlSet
 
mouseDragged(MouseEvent) - Method in class perceptron.ControlSet
 
mouseEntered(MouseEvent) - Method in class perceptron.ControlSet
 
mouseExited(MouseEvent) - Method in class perceptron.ControlSet
 
mouseMoved(MouseEvent) - Method in class perceptron.ControlSet
 
mousePressed(MouseEvent) - Method in class perceptron.ControlSet
 
mouseReleased(MouseEvent) - Method in class perceptron.ControlSet
 
moveAll(MouseEvent) - Method in class perceptron.ControlSet
Tells all the cursors to safely update to the same mouseEvent.
moveDR(double) - Method in class perceptron.Controller.RadialControl
 
moveDV(double) - Method in class perceptron.Controller.RadialControl
 
MT - Class in util
 
MT() - Constructor for class util.MT
 
multiply(float[][], float[][]) - Static method in class util.Matrix
This operation perfoms no checks on the dimensions of A,B but assumes that they are of the correct dimensions for calculation of the matrix product AB A is M x N matrix B is N x P matrix
multiply(float[][], float[][], float[][]) - Static method in class util.Matrix
This operation perfoms no checks on the dimensions of A,B but assumes that they are of the correct dimensions for calculation of the matrix product AB.
multiply_3x3_point(float[][], float[]) - Static method in class rendered3D.Tree3D
Matrix multiplication simplified for linear transformation of low percision 3D points of small value
multiply_3x3_point(float[][], float[], float[]) - Static method in class rendered3D.Tree3D
Matrix multiplication simplified for linear transformation of low percision 3D points of small value
multiply_3x3_point(float[][], short[]) - Static method in class rendered3D.Tree3D11
Matrix multiplication simplified for linear transformation of low percision 3D points of small value
multiply_3x3_point(float[][], short[], short[]) - Static method in class rendered3D.Tree3D11
Matrix multiplication simplified for linear transformation of low percision 3D points of small value
mush(int) - Static method in class util.ColorUtility
 
mutate_color(byte) - Method in class rendered3D.TreeForm
Safely increment of decrement the color lookup table index, wrapping around from beginning to end if the index goes out of bounds

N

nearest(double) - Method in class rendered3D.Object3D
 
nextFrame() - Method in interface image.DoubleBuffer.Grabber
 
noise - Variable in class perceptron.Preset
 
noise(int) - Static method in class util.ColorUtility
 
noise(int, int) - Static method in class util.ColorUtility
 
noisy - Variable in class perceptron.Preset
 
normalise(float[][]) - Static method in class util.Matrix
This normalises a matrix

O

Object3D - Class in rendered3D
 
Object3D(BufferedReader) - Constructor for class rendered3D.Object3D
 
Object3D.Circle3D - Class in rendered3D
 
Object3D.Circle3D(Point3D, double, Color) - Constructor for class rendered3D.Object3D.Circle3D
 
Object3D.Circle3D(StringTokenizer, ArrayList) - Constructor for class rendered3D.Object3D.Circle3D
 
Object3D.ColoredPoint3D - Class in rendered3D
 
Object3D.ColoredPoint3D(Point3D, int) - Constructor for class rendered3D.Object3D.ColoredPoint3D
 
Object3D.ColoredPoint3D(Point3D, Color) - Constructor for class rendered3D.Object3D.ColoredPoint3D
 
Object3D.ColoredPoint3D(StringTokenizer, ArrayList) - Constructor for class rendered3D.Object3D.ColoredPoint3D
 
Object3D.Cone3D - Class in rendered3D
 
Object3D.Cone3D(StringTokenizer, ArrayList) - Constructor for class rendered3D.Object3D.Cone3D
 
Object3D.Cylinder3D - Class in rendered3D
 
Object3D.Cylinder3D(Point3D, Point3D, double) - Constructor for class rendered3D.Object3D.Cylinder3D
 
Object3D.Cylinder3D(Point3D, Point3D, Color, double) - Constructor for class rendered3D.Object3D.Cylinder3D
 
Object3D.Cylinder3D(StringTokenizer, ArrayList) - Constructor for class rendered3D.Object3D.Cylinder3D
 
Object3D.Form3D - Class in rendered3D
 
Object3D.Form3D(Point3D[], Color) - Constructor for class rendered3D.Object3D.Form3D
 
Object3D.Form3D(StringTokenizer, ArrayList) - Constructor for class rendered3D.Object3D.Form3D
 
Object3D.Generic3D - Class in rendered3D
 
Object3D.Generic3D() - Constructor for class rendered3D.Object3D.Generic3D
 
Object3D.HollowCylinder3D - Class in rendered3D
 
Object3D.HollowCylinder3D(Point3D, Point3D, double) - Constructor for class rendered3D.Object3D.HollowCylinder3D
 
Object3D.HollowCylinder3D(Point3D, Point3D, Color, double) - Constructor for class rendered3D.Object3D.HollowCylinder3D
 
Object3D.HollowCylinder3D(StringTokenizer, ArrayList) - Constructor for class rendered3D.Object3D.HollowCylinder3D
 
Object3D.Image3D - Class in rendered3D
 
Object3D.Image3D(Point3D[], BufferedImage) - Constructor for class rendered3D.Object3D.Image3D
 
Object3D.Image3D(Point3D[], String) - Constructor for class rendered3D.Object3D.Image3D
 
Object3D.Image3D(Point3D, Point3D, Point3D, Point3D, int[][]) - Constructor for class rendered3D.Object3D.Image3D
 
Object3D.Image3D(StringTokenizer, ArrayList) - Constructor for class rendered3D.Object3D.Image3D
 
Object3D.InterpolatedPoint3D - Class in rendered3D
 
Object3D.InterpolatedPoint3D(Point3D[]) - Constructor for class rendered3D.Object3D.InterpolatedPoint3D
 
Object3D.InterpolatedPoint3D(Point3D, Point3D) - Constructor for class rendered3D.Object3D.InterpolatedPoint3D
 
Object3D.InterpolatedPoint3D(StringTokenizer, ArrayList) - Constructor for class rendered3D.Object3D.InterpolatedPoint3D
 
Object3D.Line3D - Class in rendered3D
 
Object3D.Line3D() - Constructor for class rendered3D.Object3D.Line3D
 
Object3D.Line3D(Point3D, Point3D) - Constructor for class rendered3D.Object3D.Line3D
 
Object3D.Line3D(Point3D, Point3D, Color) - Constructor for class rendered3D.Object3D.Line3D
 
Object3D.Line3D(StringTokenizer, ArrayList) - Constructor for class rendered3D.Object3D.Line3D
 
Object3D.Outline3D - Class in rendered3D
 
Object3D.Outline3D(Point3D[], Color) - Constructor for class rendered3D.Object3D.Outline3D
 
Object3D.Outline3D(StringTokenizer, ArrayList) - Constructor for class rendered3D.Object3D.Outline3D
 
Object3D.PointSphere3D - Class in rendered3D
 
Object3D.PointSphere3D(StringTokenizer, ArrayList, ArrayList) - Constructor for class rendered3D.Object3D.PointSphere3D
 
Object3D.RotateablePoint3D - Class in rendered3D
 
Object3D.RotateablePoint3D(double, double, double) - Constructor for class rendered3D.Object3D.RotateablePoint3D
 
Object3D.RotateablePoint3D(StringTokenizer) - Constructor for class rendered3D.Object3D.RotateablePoint3D
 
Object3D.RotateablePoint3D(Point3D) - Constructor for class rendered3D.Object3D.RotateablePoint3D
 
Object3D.RotateableText3D - Class in rendered3D
 
Object3D.RotateableText3D(Point3D, int, String) - Constructor for class rendered3D.Object3D.RotateableText3D
 
Object3D.RotateableText3D(Point3D, Color, String) - Constructor for class rendered3D.Object3D.RotateableText3D
 
Object3D.RotateableText3D(StringTokenizer, ArrayList) - Constructor for class rendered3D.Object3D.RotateableText3D
 
Object3D.ShadedCylinder3D - Class in rendered3D
 
Object3D.ShadedCylinder3D(Point3D, Point3D, double) - Constructor for class rendered3D.Object3D.ShadedCylinder3D
 
Object3D.ShadedCylinder3D(Point3D, Point3D, Color, double) - Constructor for class rendered3D.Object3D.ShadedCylinder3D
 
Object3D.ShadedCylinder3D(Point3D, Point3D, int[][], double) - Constructor for class rendered3D.Object3D.ShadedCylinder3D
 
Object3D.ShadedCylinder3D(StringTokenizer, ArrayList) - Constructor for class rendered3D.Object3D.ShadedCylinder3D
 
Object3D.ShadedLine3D - Class in rendered3D
 
Object3D.ShadedLine3D(Point3D, Point3D, Color, int) - Constructor for class rendered3D.Object3D.ShadedLine3D
 
Object3D.ShadedLine3D(StringTokenizer, ArrayList) - Constructor for class rendered3D.Object3D.ShadedLine3D
 
Object3D.SparseCylinder3D - Class in rendered3D
 
Object3D.SparseCylinder3D(Point3D, Point3D, double) - Constructor for class rendered3D.Object3D.SparseCylinder3D
 
Object3D.SparseCylinder3D(Point3D, Point3D, Color, double) - Constructor for class rendered3D.Object3D.SparseCylinder3D
 
Object3D.SparseCylinder3D(StringTokenizer, ArrayList) - Constructor for class rendered3D.Object3D.SparseCylinder3D
 
Object3D.Sphere3D - Class in rendered3D
 
Object3D.Sphere3D(Point3D, double, Color) - Constructor for class rendered3D.Object3D.Sphere3D
 
Object3D.Sphere3D(StringTokenizer, ArrayList) - Constructor for class rendered3D.Object3D.Sphere3D
 
Object3D.StationaryImage3D - Class in rendered3D
 
Object3D.StationaryImage3D(Point3D, Image) - Constructor for class rendered3D.Object3D.StationaryImage3D
 
Object3D.StationaryImage3D(StringTokenizer, ArrayList) - Constructor for class rendered3D.Object3D.StationaryImage3D
 
Object3D.TaperedStem3D - Class in rendered3D
 
Object3D.TaperedStem3D(Point3D, Point3D, double, double) - Constructor for class rendered3D.Object3D.TaperedStem3D
 
Object3D.TaperedStem3D(Point3D, Point3D, Color, double, double) - Constructor for class rendered3D.Object3D.TaperedStem3D
 
Object3D.TaperedStem3D(StringTokenizer, ArrayList) - Constructor for class rendered3D.Object3D.TaperedStem3D
 
Object3D.ThickLine3D - Class in rendered3D
 
Object3D.ThickLine3D(Point3D, Point3D, Color, double) - Constructor for class rendered3D.Object3D.ThickLine3D
 
Object3D.ThickLine3D(StringTokenizer, ArrayList) - Constructor for class rendered3D.Object3D.ThickLine3D
 
objects_on_top - Variable in class perceptron.Perceptron
 
oneOver(complex) - Static method in class math.complex
this takes the recipricol of a complex number
operate(ComplexVarList) - Method in class math.ConstantEvaluation
Returns the constant value stored here
operate(ComplexVarList) - Method in interface math.Evaluation
 
operate(ComplexVarList) - Method in class math.FunctionEvaluation
 
operate(ComplexVarList) - Method in class math.OperationEvaluation
 
operate(ComplexVarList) - Method in class math.VariableEvaluation
De-references variable
operate(int) - Method in class perceptron.Convolution
 
operate(complex) - Method in interface perceptron.Mapping
Applies and returns some mapping of complex z
OPERATION - Static variable in interface math.Evaluation
 
Operation - Interface in math
f:C->C type interface
OperationEvaluation - Class in math
 
OperationEvaluation(MathToken, Evaluation, Evaluation) - Constructor for class math.OperationEvaluation
 
ortho_type - Variable in class perceptron.Preset
 
output - Variable in class image.DoubleBuffer
 
over(complex) - Method in class math.complex
another name for devidedBy

P

p - Variable in class rendered3D.Object3D.Outline3D
 
paint(Graphics) - Method in interface perceptron.AbstractController
 
paint(Graphics) - Method in class perceptron.Applet
 
paint(Graphics) - Method in class perceptron.Controller
 
paint(Graphics) - Method in class perceptron.Controller.RadialControl
 
paint(Graphics) - Method in class pixelsources.TriLife
 
paint(Graphics2D) - Method in class vectorsources.Moths
 
paintComponent(Graphics) - Method in class vectorsources.RandomWeeMan
 
parse(Preset, BufferedReader) - Static method in class perceptron.Parser
 
parse(BufferedReader) - Static method in class perceptron.Preset
 
parseColor(StringTokenizer) - Method in class rendered3D.Object3D
 
parseComplex(String) - Static method in class math.complex
attempts to parse a complex number from a string
Parser - Class in perceptron
 
Parser() - Constructor for class perceptron.Parser
 
perceptron - package perceptron
Contains the core of the program logic : renderers, state, GUI interfaces
Perceptron - Class in perceptron
This is "manager" class of perceptron.
Perceptron(String, String) - Constructor for class perceptron.Perceptron
 
PHI - Static variable in class math.complex
 
physical_height - Variable in class perceptron.Perceptron
 
physical_height() - Method in class perceptron.Perceptron
 
physical_width - Variable in class perceptron.Perceptron
 
physical_width() - Method in class perceptron.Perceptron
 
pi - Static variable in class math.complex
 
PI - Static variable in class math.complex
 
pitch_color() - Method in class audio.AudioInput
Computes a color from audio input
PixelSource - Interface in pixelsources
Abstract interface for modules that can deliver pixes to Perceptron.
pixelsources - package pixelsources
Cellular automata engines can be installed here, and accessed from the Perceptron rendering loop.
plus(complex) - Method in class math.complex
This adds two complex numbers and returns a comples sum
point1 - Variable in class rendered3D.Object3D.Line3D
 
point2 - Variable in class rendered3D.Object3D.Line3D
 
Point3D - Interface in rendered3D
 
polar_type - Variable in class perceptron.Preset
 
Preset - Class in perceptron
Preset.java handles loading and saving of presets : the closest thing perceptron has to saved files.
Preset() - Constructor for class perceptron.Preset
 
presetRotateMS - Variable in class perceptron.Perceptron
 
print(float[][]) - Static method in class util.Matrix
prints a matrix

R

R - Static variable in class util.ColorUtility
 
R250_521 - Class in util
 
R250_521() - Constructor for class util.R250_521
 
radial_gradient - Variable in class perceptron.Preset
 
radix_percision_constant - Static variable in class rendered3D.Object3D
 
randc() - Static method in class rendered3D.Tree3D1
 
randg() - Static method in class rendered3D.Tree3D1
 
random() - Method in class util.MT
 
random() - Method in class util.R250_521
 
randomize() - Method in class pixelsources.TriLife
 
randomr() - Method in class util.R250_521
 
randoms() - Method in class util.R250_521
 
RandomWeeMan - Class in vectorsources
 
RandomWeeMan(int, int) - Constructor for class vectorsources.RandomWeeMan
 
real - Variable in class math.complex
 
recenter(int) - Method in class rendered3D.Object3D
 
remove(MathToken[], int, int) - Static method in class math.MathToken
 
removeWhiteSpace(String) - Static method in class math.MathToken
 
render() - Method in class audio.AudioInput
Draws the current sound data to the given graphics
render() - Method in class rendered3D.Tree3D
re-render the tree with a new tree form by applying the tree form transformations to this data set, rather than recursing through the tree and recalculating all the branching angles
render() - Method in class rendered3D.Tree3D11
re-render the tree with a new tree form by applying the tree form transformations to this data set, rather than recursing through the tree and recalculating all the branching angles
rendered3D - package rendered3D
3D drawing libraries
renderer - Variable in class vectorsources.CellModel
 
replace(MathToken[], int, int, MathToken[]) - Static method in class math.MathToken
 
replace(MathToken[], int, int, MathToken) - Static method in class math.MathToken
 
resetAll() - Method in class vectorsources.CellModel
 
resetCellArray() - Method in class vectorsources.CellModel
 
resetCounter() - Method in class vectorsources.CellModel
 
resetEnvironment() - Method in class vectorsources.CellModel
 
resetGraphics() - Method in class vectorsources.CellModel
 
resetImage() - Method in class vectorsources.CellModel
 
RGB_contrast(int) - Static method in class util.ColorUtility
 
RGB_contrast(int, int) - Static method in class util.ColorUtility
 
RGBtoHSV(int, int, int) - Static method in class util.ColorUtility
Converts int R,G,B to 0x00HHSSVV
RGBtoHSV(int) - Static method in class util.ColorUtility
Converts int 0x00RRGGBB to 0x00HHSSVV
RGBtoHSV_lookup - Static variable in class util.ColorUtility
A standard lookuptable for converting HSV to RGB color data
root - Variable in class rendered3D.Tree3D
{float[] start, float[] end} points of the root
root - Variable in class rendered3D.Tree3D11
{short[] start, short[] end} points of the root
rotate(float) - Method in class math.complex
 
rotate_hue(int, float) - Static method in class util.ColorUtility
 
rotateImages - Variable in class perceptron.Perceptron
 
rotateImages - Variable in class perceptron.Preset
 
rotatex(double) - Method in class rendered3D.Object3D
 
rotatey(double) - Method in class rendered3D.Object3D
 
rotatez(double) - Method in class rendered3D.Object3D
 
rotation(int, int, int, float) - Static method in class util.Matrix
This returns a standard rotation NxN rotation matrix of the K1 and K2 basis vectors for angle alpha in radians.
ROTATIONAL_RENDERER - Static variable in class perceptron.FractalMap
 
round(complex) - Static method in class math.complex
 
rSquared() - Method in class math.complex
This returns the i value squared plus the r value squared, a very common calculation
running - Variable in class vectorsources.CellModel
 
rx - Variable in class vectorsources.CellModel.Cell
 
ry - Variable in class vectorsources.CellModel.Cell
 

S

salvia_mode - Variable in class perceptron.Preset
 
SAMPLE_RATE - Static variable in class audio.AudioInput
 
saturate(int) - Static method in class util.ColorUtility
 
save() - Method in class perceptron.Perceptron
 
scale(float) - Method in class math.complex
This multiplies the complex number by a scalar
scale(double) - Method in class rendered3D.Object3D
 
scale(float[][], float) - Static method in class util.Matrix
This multiplies matrix A by scalar x
scale_point(float[], double) - Static method in class rendered3D.Tree3D
 
scale_point(short[], double) - Static method in class rendered3D.Tree3D11
 
scalex(double) - Method in class rendered3D.Object3D
 
scaley(double) - Method in class rendered3D.Object3D
 
scalez(double) - Method in class rendered3D.Object3D
 
scan() - Method in class pixelsources.TriLife
 
screen_height - Variable in class perceptron.Perceptron
 
screen_height() - Method in class perceptron.Perceptron
 
screen_width - Variable in class perceptron.Perceptron
 
screen_width() - Method in class perceptron.Perceptron
 
screensaveTimeoutMS - Variable in class perceptron.Perceptron
 
sec(complex) - Static method in class math.complex
This returns the secant of a complex number, also complex
sech(complex) - Static method in class math.complex
 
seedUniformRandom(int) - Method in class vectorsources.CellModel
 
set(int, complex) - Method in class math.ComplexVarList
 
set(Perceptron) - Method in class perceptron.Preset
 
set_accent(int) - Method in class perceptron.FractalMap
 
set_active(boolean) - Method in class audio.AudioInput
Turns this AudioInput on or off
set_active(boolean) - Method in class perceptron.FractalMap
Toggles active computation of the fractal map on and off
set_active(boolean) - Method in class rendered3D.Tree3D
This sets weather the tree is active or not.
set_active(boolean) - Method in class rendered3D.Tree3D11
This sets weather the tree is active or not.
set_alpha(float) - Method in class rendered3D.TreeForm
Set the axial rotation angle
set_beta(float) - Method in class rendered3D.TreeForm
Set the branching angle
set_colorfilter(int) - Method in class perceptron.FractalMap
 
set_constant(float, float) - Method in class perceptron.FractalMap
Sets the constant value
set_fader(int) - Method in class perceptron.FractalMap
 
set_fancy(boolean) - Method in class image.DoubleBuffer.ImageRenderContext
 
set_fancy_graphics(boolean) - Method in class rendered3D.Tree3D
 
set_fancy_graphics(boolean) - Method in class rendered3D.Tree3D11
 
set_gradient(int) - Method in class perceptron.FractalMap
 
set_gradient_param(float, float) - Method in class perceptron.FractalMap
 
set_gradient_shape(int) - Method in class perceptron.FractalMap
 
set_initial_color(int) - Method in class rendered3D.Tree3D
 
set_initial_color(int) - Method in class rendered3D.Tree3D11
 
set_input_color(int) - Method in class perceptron.FractalMap
Set the input color
set_interpolated(boolean) - Method in class image.DoubleBuffer.ImageRenderContext
 
set_interpolation(boolean) - Method in class perceptron.FractalMap
 
set_map(int) - Method in class perceptron.FractalMap
 
set_norm_c(float, float) - Method in class perceptron.FractalMap
Sets the constant value given an x and y location on the screen
set_normalized_rotation(float, float) - Method in class perceptron.FractalMap
sets rotation parameter of map
set_objects_on_top(boolean) - Method in class perceptron.Perceptron
 
set_offscreen(int) - Method in class perceptron.FractalMap
 
set_renderer(int) - Method in class perceptron.FractalMap
 
set_sketch(int) - Method in class perceptron.Perceptron
 
set_visualisation(int) - Method in class audio.AudioInput
 
set_visualiser(int) - Method in class perceptron.FractalMap
 
setAlphaCursor(double, double) - Method in class perceptron.ControlSet
 
setAntiAliased(boolean) - Method in class vectorsources.CellModel
 
setArea(float) - Method in class vectorsources.CellModel
 
setAudio(boolean) - Method in class perceptron.ControlSet
 
setBranchingCursor(double, double) - Method in class perceptron.ControlSet
 
setBranchLengthCursor(double, double) - Method in class perceptron.ControlSet
 
setColor(Color) - Method in class rendered3D.Object3D.Generic3D
 
setColor(int, int, int, int) - Method in class rendered3D.Object3D.Generic3D
 
setColor(Color) - Method in class rendered3D.Object3D.ShadedCylinder3D
 
setColor(Color) - Method in class rendered3D.Object3D.ShadedLine3D
 
setColorScheme(ColorScheme) - Method in class pixelsources.Automata
 
setComplex(float, float) - Method in class math.complex
this will reset both parts of the complex number at once
setContrastCursor(double, double) - Method in class perceptron.ControlSet
 
setContrastParameters(int, int) - Method in class perceptron.FractalMap
 
setDataWeight(float) - Method in class audio.AudioInput
Sets the incoming data weights
setDepth() - Method in class rendered3D.Object3D.Circle3D
 
setDepth() - Method in class rendered3D.Object3D.ColoredPoint3D
 
setDepth(int) - Method in class rendered3D.Object3D.Generic3D
 
setDepth() - Method in class rendered3D.Object3D.Image3D
 
setDepth() - Method in class rendered3D.Object3D.Line3D
 
setDepth() - Method in class rendered3D.Object3D.Outline3D
 
setDepth() - Method in class rendered3D.Object3D.RotateableText3D
 
setDepth() - Method in class rendered3D.Object3D.StationaryImage3D
 
setDepth(int) - Method in interface rendered3D.Shape3D
 
setDepth() - Method in interface rendered3D.Shape3D
 
setEvaluationOperation(MathToken) - Method in class math.Equation
Sets the MathToken of this Equation
setFancy(boolean) - Method in class image.DoubleBuffer
 
setFractal(boolean) - Method in class perceptron.ControlSet
 
setGradientCursor(double, double) - Method in class perceptron.ControlSet
 
setGrowth(float) - Method in class vectorsources.CellModel
 
setLeft(Equation) - Method in class math.Equation
Sets the left subEquation of this Equation
setLife(boolean) - Method in class perceptron.ControlSet
 
setMapCursor(double, double) - Method in class perceptron.ControlSet
 
setMapping(String) - Method in class perceptron.FractalMap
 
setMapRotationCursor(double, double) - Method in class perceptron.ControlSet
 
setOperator(AutomataEngine) - Method in class pixelsources.Automata
 
setRate(float) - Method in class vectorsources.CellModel
 
setRenderer(int) - Method in class vectorsources.CellModel
 
setRight(Equation) - Method in class math.Equation
Sets the right subEquation of this Equation
setSigma(float) - Method in class vectorsources.CellModel
 
settings(Perceptron) - Static method in class perceptron.Preset
 
setTree(boolean) - Method in class perceptron.ControlSet
 
setTreeLocationCursor(double, double) - Method in class perceptron.ControlSet
 
setTreeOrientationCursor(double, double) - Method in class perceptron.ControlSet
 
setVal(char, complex) - Method in class math.ComplexVarList
 
setVolume(float) - Method in class audio.AudioInput
Sets the volume
setx(double) - Method in class rendered3D.Object3D.RotateablePoint3D
 
sety(double) - Method in class rendered3D.Object3D.RotateablePoint3D
 
setz(double) - Method in class rendered3D.Object3D.RotateablePoint3D
 
Shape3D - Interface in rendered3D
 
shiftx(double) - Method in class rendered3D.Object3D
 
shifty(double) - Method in class rendered3D.Object3D
 
shiftz(double) - Method in class rendered3D.Object3D
 
show_cursors - Variable in class perceptron.Preset
 
show_frame_rate - Variable in class perceptron.Preset
 
show_state() - Method in class perceptron.Perceptron
 
sign(float) - Static method in class math.complex
 
sign(complex) - Static method in class math.complex
 
sign2(float) - Static method in class math.complex
 
SimpleAutomata - Class in pixelsources
 
SimpleAutomata() - Constructor for class pixelsources.SimpleAutomata
 
SimpleAutomata1 - Class in pixelsources
 
SimpleAutomata1() - Constructor for class pixelsources.SimpleAutomata1
 
simulate_tone(int) - Method in class audio.AudioInput
 
sin(complex) - Static method in class math.complex
This returns sine of a complex number, also complex
sinh(complex) - Static method in class math.complex
 
sinh(float) - Static method in class math.complex
the hyperbolic sin of a float
size() - Method in class math.ComplexVarList
 
size - Static variable in class perceptron.FractalMap
The upper left, lower right, and size of the rectangle in the complex plane
size - Static variable in class util.ColorUtility
 
sketch - Variable in class image.DoubleBuffer
 
sketch - Variable in class perceptron.Preset
 
smooth() - Method in class rendered3D.Object3D
 
sound_color() - Method in class audio.AudioInput
Computes a color from audio input
sqrt(complex) - Static method in class math.complex
This finds the first square root of the complex number
squared() - Method in class math.complex
This squares a complex number (faster than this.toThe(2))
standard() - Static method in class math.ComplexVarList
 
start() - Method in class audio.AudioInput
Starts the capture thread
step() - Method in class pixelsources.Automata
 
step(float[][], BufferedImage, ColorScheme) - Method in interface pixelsources.AutomataEngine
 
step() - Method in class pixelsources.ColorScheme.GreyscaleColorScheme
 
step() - Method in class pixelsources.ColorScheme.HSVColorScheme
 
step() - Method in class pixelsources.ColorScheme.HSVRotatingColorScheme
 
step() - Method in class pixelsources.ColorScheme.HueColorScheme
 
step() - Method in class pixelsources.ColorScheme.HueRotatingColorScheme
 
step() - Method in class pixelsources.ColorScheme.HVColorScheme
 
step() - Method in class pixelsources.ColorScheme.HVRotatingColorScheme
 
step() - Method in class pixelsources.ColorScheme.MaskingColorScheme
 
step() - Method in class pixelsources.ColorScheme
 
step() - Method in class pixelsources.ColorScheme.TwoToneColorScheme
 
step() - Method in class pixelsources.Hallucination1
 
step() - Method in interface pixelsources.PixelSource
Informs the module to advance frames
step() - Method in class pixelsources.SimpleAutomata1
 
step() - Method in class pixelsources.TriLife
 
step() - Method in class pixelsources.Waves
 
step() - Method in class pixelsources.Waves_1
 
step() - Method in class pixelsources.Waves_11
 
step() - Method in class pixelsources.Waves_5
 
step() - Method in class pixelsources.Waves_6
 
step() - Method in class vectorsources.DanseParty
 
step(float) - Method in class vectorsources.Moths
 
stepActive(double) - Method in interface perceptron.AbstractController
 
stepActive(double) - Method in class perceptron.Controller
 
stepControl(int) - Method in interface perceptron.AbstractController
 
stepControl(int) - Method in class perceptron.Controller
 
stepFrame(double) - Method in interface perceptron.AbstractController
 
stepFrame(double) - Method in class perceptron.Controller
 
stepValue(double) - Method in class perceptron.Controller.RadialControl
 
stop() - Method in class audio.AudioInput
stops listening
stringToValue(String) - Method in class math.EquationFormatter
 
stringToValue(String) - Method in class math.ExpressionFormatter
 
stringToValue(String) - Method in class math.IteratedEquationFormatter
 
SUBSAMPLE - Static variable in class audio.AudioInput
 
substitute(char, complex) - Method in class math.Equation
Performs variable substitution ..
substring(MathToken[], int, int) - Static method in class math.MathToken
 

T

T - Variable in class rendered3D.TreeForm
 
T - Static variable in class util.ColorUtility
 
tan(complex) - Static method in class math.complex
This returns the tangent of a complex number, also complex
tanh(complex) - Static method in class math.complex
 
tanh(float) - Static method in class math.complex
the hyperbolic tan of a float
text_entry - Variable in class perceptron.Preset
 
times(complex) - Method in class math.complex
This multiplies two complex numbers and returns a complex product
timesI() - Method in class math.complex
This multiplis the complex number by +i
toEquation(String) - Static method in class math.MathToken
Calls the methods that convert a String into an Equation
toggle_cap_frame_rate() - Method in class perceptron.Perceptron
 
toggle_color_inversion() - Method in class perceptron.FractalMap
 
toggle_convolution() - Method in class perceptron.Perceptron
Toggles convolution operator
toggle_fancy() - Method in class image.DoubleBuffer
 
toggle_fancy() - Method in class perceptron.Perceptron
 
toggle_fancy_graphics() - Method in class rendered3D.Tree3D
 
toggle_fancy_graphics() - Method in class rendered3D.Tree3D11
 
toggle_frame_rate_display() - Method in class perceptron.Perceptron
 
toggle_gradient_switch() - Method in class perceptron.FractalMap
 
toggle_interpolation() - Method in class perceptron.FractalMap
 
toggle_noise() - Method in class perceptron.FractalMap
 
toggle_objects_on_top() - Method in class perceptron.Perceptron
 
toggle_screensaver_mode() - Method in class perceptron.ControlSet
 
toggleReflect() - Method in class image.DoubleBuffer
 
toRGB(float) - Method in class pixelsources.ColorScheme.GreyscaleColorScheme
 
toRGB(float) - Method in class pixelsources.ColorScheme.HSVColorScheme
 
toRGB(float) - Method in class pixelsources.ColorScheme.HSVRotatingColorScheme
 
toRGB(float) - Method in class pixelsources.ColorScheme.HueColorScheme
 
toRGB(float) - Method in class pixelsources.ColorScheme.HueRotatingColorScheme
 
toRGB(float) - Method in class pixelsources.ColorScheme.HVColorScheme
 
toRGB(float) - Method in class pixelsources.ColorScheme.HVRotatingColorScheme
 
toRGB(float) - Method in class pixelsources.ColorScheme.MaskingColorScheme
 
toRGB(int, int, int) - Method in class pixelsources.ColorScheme
 
toRGB(float) - Method in class pixelsources.ColorScheme
 
toRGB(float) - Method in class pixelsources.ColorScheme.TwoToneColorScheme
 
toString() - Method in class math.complex
creates a string representation of the complex number
toString() - Method in class math.Equation
This overrides toString in Object and converts an Equation into a fairly readable String
toString() - Method in class math.FunctionEvaluation
 
toString() - Method in class math.MathToken
 
toString() - Method in class math.OperationEvaluation
 
toString() - Method in class math.VariableEvaluation
tostring override
toString() - Method in class rendered3D.Object3D.InterpolatedPoint3D
 
toString() - Method in class rendered3D.Object3D.RotateablePoint3D
 
toString() - Method in interface rendered3D.Point3D
 
toString() - Method in class vectorsources.CellModel.CellDrawer
 
toStringHelper() - Method in class math.Equation
assists toString, calling itself recursivly on all subEquatons
toThe(complex) - Method in class math.complex
This takes one complex number to a complex power and returns a complex
toThe(float) - Method in class math.complex
This takes the complex base to the given real power (a+bi)^#
trailer - Static variable in class vectorsources.CellModel
 
trailer() - Static method in class vectorsources.CellModel
 
translate(float[][], float[][]) - Static method in class util.Matrix
This adds the elements of B to those of A element-wise, A is modified.
translate_3x3(float[][], float[][]) - Static method in class util.Matrix
This adds the elements of B to those of A element-wise, A is modified.
Tree3D - Class in rendered3D
 
Tree3D(int, int, float[][], int, TreeForm[], Point, DoubleBuffer) - Constructor for class rendered3D.Tree3D
Creates a new instance of FastTree
Tree3D1 - Class in rendered3D
 
Tree3D1(double, double, double, double, double, double, double, double, double, int, boolean, boolean, boolean, boolean) - Constructor for class rendered3D.Tree3D1
 
Tree3D1() - Constructor for class rendered3D.Tree3D1
 
Tree3D11 - Class in rendered3D
 
Tree3D11(int, int, short[][], int, TreeForm[], Point, DoubleBuffer) - Constructor for class rendered3D.Tree3D11
Creates a new instance of FastTree
TreeForm - Class in rendered3D
 
TreeForm(float, float, float, int) - Constructor for class rendered3D.TreeForm
 
TriLife - Class in pixelsources
 
TriLife() - Constructor for class pixelsources.TriLife
 
two_pi - Static variable in class math.complex
 

U

update() - Method in class rendered3D.Object3D.InterpolatedPoint3D
 
update_color() - Method in class perceptron.FractalMap
update the default color
updateEnvironment() - Method in class vectorsources.CellModel
 
updateImage() - Method in class vectorsources.CellModel
 
updatePopulation() - Method in class vectorsources.CellModel
 
updateRegions() - Method in class vectorsources.CellModel
 
upper_left - Static variable in class perceptron.FractalMap
 
util - package util
Utility libraries

V

value() - Method in class perceptron.Controller.RadialControl
 
valueToString(Object) - Method in class math.EquationFormatter
 
valueToString(Object) - Method in class math.ExpressionFormatter
 
valueToString(Object) - Method in class math.IteratedEquationFormatter
 
VARIABLE - Static variable in interface math.Evaluation
 
VariableEvaluation - Class in math
VariableEvaluation.java ResFracti Created by Michael Rule on Mon Apr 04 2005.
VariableEvaluation(char) - Constructor for class math.VariableEvaluation
Creates a variable
vectorsources - package vectorsources
Modules that execute 2D drawing commands can be added here.
velocity_mode - Variable in class perceptron.Preset
 
visualisation_index() - Method in class audio.AudioInput
 

W

W - Variable in class image.DoubleBuffer.ImageRenderContext
 
W_ONE - Variable in class image.DoubleBuffer.ImageRenderContext
 
Waves - Class in pixelsources
 
Waves() - Constructor for class pixelsources.Waves
 
Waves_1 - Class in pixelsources
 
Waves_1(Perceptron) - Constructor for class pixelsources.Waves_1
 
Waves_11 - Class in pixelsources
 
Waves_11() - Constructor for class pixelsources.Waves_11
 
Waves_5 - Class in pixelsources
 
Waves_5() - Constructor for class pixelsources.Waves_5
 
Waves_6 - Class in pixelsources
 
Waves_6() - Constructor for class pixelsources.Waves_6
 
write(Perceptron, File) - Static method in class perceptron.Preset
 
write_animation - Variable in class perceptron.Perceptron
 

X

x - Variable in class rendered3D.Object3D.InterpolatedPoint3D
 
x - Variable in class rendered3D.Object3D.RotateablePoint3D
 
X - Variable in class rendered3D.Tree3D
The Post-rendering transformations applied during drawing, transformations applied like : [Y][X][Z][S], Y should be a Y axis rotation X "" Z "" S should be a scaling transformation
X - Variable in class rendered3D.Tree3D11
The Post-rendering transformations applied during drawing, transformations applied like : [Y][X][Z][S], Y should be a Y axis rotation X "" Z "" S should be a scaling transformation
XAlphaCursor() - Method in class perceptron.ControlSet
 
XAlphaCursor - Variable in class perceptron.Preset
 
XBranchingCursor() - Method in class perceptron.ControlSet
 
XBranchingCursor - Variable in class perceptron.Preset
 
XBranchLengthCursor() - Method in class perceptron.ControlSet
 
XBranchLengthCursor - Variable in class perceptron.Preset
 
XCellCursor - Variable in class perceptron.Preset
 
XCellSpeedCursor - Variable in class perceptron.Preset
 
XContrastCursor() - Method in class perceptron.ControlSet
 
XContrastCursor - Variable in class perceptron.Preset
 
XGradintCursor() - Method in class perceptron.ControlSet
 
XGradintCursor - Variable in class perceptron.Preset
 
XMapAlphaCursor - Variable in class perceptron.Preset
 
XMapCursor() - Method in class perceptron.ControlSet
 
XMapCursor - Variable in class perceptron.Preset
 
XMapRotationCursor() - Method in class perceptron.ControlSet
 
XMapRotationCursor - Variable in class perceptron.Preset
 
XOR_salvia_mode - Variable in class perceptron.Preset
 
XTreeLocationCursor() - Method in class perceptron.ControlSet
 
XTreeLocationCursor - Variable in class perceptron.Preset
 
XTreeOrientationCursor() - Method in class perceptron.ControlSet
 
XTreeOrientationCursor - Variable in class perceptron.Preset
 

Y

y - Variable in class rendered3D.Object3D.InterpolatedPoint3D
 
y - Variable in class rendered3D.Object3D.RotateablePoint3D
 
Y - Variable in class rendered3D.Tree3D
The Post-rendering transformations applied during drawing, transformations applied like : [Y][X][Z][S], Y should be a Y axis rotation X "" Z "" S should be a scaling transformation
Y - Variable in class rendered3D.Tree3D11
The Post-rendering transformations applied during drawing, transformations applied like : [Y][X][Z][S], Y should be a Y axis rotation X "" Z "" S should be a scaling transformation
YAlphaCursor() - Method in class perceptron.ControlSet
 
YAlphaCursor - Variable in class perceptron.Preset
 
YBranchingCursor() - Method in class perceptron.ControlSet
 
YBranchingCursor - Variable in class perceptron.Preset
 
YBranchLengthCursor() - Method in class perceptron.ControlSet
 
YBranchLengthCursor - Variable in class perceptron.Preset
 
YCellCursor - Variable in class perceptron.Preset
 
YCellSpeedCursor - Variable in class perceptron.Preset
 
YContrastCursor() - Method in class perceptron.ControlSet
 
YContrastCursor - Variable in class perceptron.Preset
 
YGradintCursor() - Method in class perceptron.ControlSet
 
YGradintCursor - Variable in class perceptron.Preset
 
YMapAlphaCursor - Variable in class perceptron.Preset
 
YMapCursor() - Method in class perceptron.ControlSet
 
YMapCursor - Variable in class perceptron.Preset
 
YMapRotationCursor() - Method in class perceptron.ControlSet
 
YMapRotationCursor - Variable in class perceptron.Preset
 
YTreeLocationCursor() - Method in class perceptron.ControlSet
 
YTreeLocationCursor - Variable in class perceptron.Preset
 
YTreeOrientationCursor() - Method in class perceptron.ControlSet
 
YTreeOrientationCursor - Variable in class perceptron.Preset
 

Z

z - Variable in class rendered3D.Object3D.InterpolatedPoint3D
 
z - Variable in class rendered3D.Object3D.RotateablePoint3D
 
zeta(complex) - Static method in class math.complex
 

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